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Comp Fundamentals

Where basic topics wait until a course takes them.

  • Status: Only an idea so far
  • Software: Nuke
  • TH / EN

This is not a course in progress. It only gathers basic topics that no course covers yet. Nothing is recorded, and the topics may move into another course later.

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Lessons in this course (in the prototype)

Try one question first

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An orange shape merged over sky three ways. Which one is premultiplied correctly?

Beliefs this course corrects

Screen is the best way to add light?

Truth: Nuke’s screen gives A+B−AB only when values are ≤ 1; above 1 it returns max(A,B), which clips HDR. For light, use plus.

Matching blacks = raising lift in a Grade?

Truth: Grade lift pivots at 1, so it also pulls highlights down (lift 0.1 turns 4.5 into 4.15). Use a toe that only touches the darks.

Add grain to every element along the way?

Truth: Grain goes on once, as the last node, per channel, blacks first; blue is usually the strongest.

Instructor

Sky · VFX compositor (Nuke, Blender)

Course text is copied from the store (09_Sky_Store catalog.ts), not rewritten.