Learn comp by doing it

Understand comp from the inside, not by memorising buttons

~8 minutes to read and play · by Sky

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Merge, premult, cameras, blacks and whites, explained with pictures you can move in your browser. Try it now without signing up, at your own pace.

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1 How two images stack

Every time you put CG over a plate, Nuke does one line of maths: A + B·(1−α). The covered part of the plate fades by alpha, then the image on top is added. It sounds simple, yet almost every edge problem starts on this line.

Figure 1 · Slide α and switch modes; watch the edge

2 Try one question

Nothing to sign up for. A wrong answer is fine; the picture shows why.

Try it now, no sign-uplook at the edge ↓

An orange shape merged over sky three ways. Which one is premultiplied correctly?

3 Beliefs to unlearn

Many people believe these. Open one to see why it isn’t true.

“A key is a mask, so more contrast is always better”

Crushing a key to pure black and white eats soft edges like hair and motion blur. Keep a soft key for the edge, a separate hard core key inside, and combine them with max.

“Screen is the best way to add light”

Nuke’s screen gives A+B−AB only when values are ≤ 1; above 1 it returns max(A,B), which clips HDR. For light, use plus.

“Matching blacks = raising lift in a Grade”

Grade lift pivots at 1, so it also pulls highlights down (lift 0.1 turns 4.5 into 4.15). Use a toe that only touches the darks.

“Add grain to every element along the way”

Grain goes on once, as the last node, per channel, blacks first; blue is usually the strongest.

“Any grade works fine on a premultiplied image”

Only pure multiplies are safe on premultiplied images. Lift, gamma and offset need unpremult → grade → premult, or the edges go wrong.

“CG needs pure black to look punchy”

Almost nothing in a real plate reaches 0. CG blacks follow depth: far things sit in haze, so their black is lifted and tinted.

4 Keep reading

This essay continues as 10 lessons. The first three are free and fully playable; the rest say plainly how far along they are.

5 Talk to us

Questions about lessons, team use, or which lesson to make next. LINE is the main channel. (This button is not linked to a real LINE account yet)

Not sure? Just tell us first — Sky

Open the first full lesson →